9-MAR-2025

0034 - atm

Working a bit more, I’ve got the tape widget kind of working, but the Table widget has some slightly strange behavior that I can’t quite say is it’s fault, but I don’t see where the issue is on my side.

It’s an easy problem to fix, though, DIY.

I am starting to think that I should build my actual Widgets to be the payload of a Familiar, using a similar update-override, I could have a Widgety trait that adds an advance/retreat logic to update it’s internal state, and then a parent widget can just manage advancing/retreating whatever widget needs said advancing/retreating.